Generador de terreno 3D
It generates 3D terrains using perlin noise algorithm, which makes it possible to create them dynamically and with random outcomes. It has two terrain modes, an standard one and a minecraft like one.
I basically found procedural algorithm very interesting and decided to investigate more about it. When you combine it with random variables in the code the result is pure magic <3
I basically found procedural algorithm very interesting and decided to investigate more about it. When you combine it with random variables in the code the result is pure magic <3
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